Creating Asteroids from Scratch
Follow me as I recreate the classic game Asteroids, from scratch in C++. No libraries, no engine. Inspired by Handmade Hero and the Handmade Network.
This series is meant to catalog my successes, as well as my failures, in learning game development from the ground up. I’m hoping that through showing my mistakes and struggles, I can show people that yes, you can do this too! In the past, I’ve always struggled with the idea of “I can’t do this, I’m just not experienced enough”, then I get stuck in the loop of “learning” by reading and going through tutorials that I forget a week later. The best way to actually learn this stuff is to do it yourself!